Obduction – Full Game Walkthrough Gameplay & Ending (No Commentary Playthrough) (Indie Game 2016) – game walkthrough


Obduction – Full Game Walkthrough Playthrough Gameplay Part 1 and Ending (No Commentary Let’s Play) (Steam Indie Adventure Exploration Puzzle Game 2016)

This full game walkthrough includes all chapters, puzzles, main story line, characters, locations and ending of the single player game.

From Cyan, the indie studio that brought you Myst and Riven comes a whole new adventure that will become your world.
As you walk beside the lake on a cloudy night, a distant thunderclap demands your attention. A curious, organic artifact falls from the starry sky and inexplicably, without asking permission, transports you across the universe. You’ve been abducted from your cozy existence and added into an alien landscape with a stereotypical Kansas farmhouse, a white picket fence, and a rather bizarre little ghost town – well… almost ghost town. Adding to the oddity, you discover a strangely kluged kiosk that reassuringly welcomes you to Hunrath.
The new worlds of Obduction reveal their secrets only as you explore, coax, and consider them. And as you bask in the otherworldly beauty and explore through the enigmatic landscapes, remember that the choices you make will have substantial consequences. This is your story now.

Source – http://store.steampowered.com/app/306760/

Gaming system:
Video card – Asus nvidia GeForce GTX 760 DC2OC 2GB GDDR5
CPU – Intel Core i5 4670 – 3.4 GHz (3.8 GHz boost)

Operating system: Windows 7 Utimate 64 bit

Video is recorded with nvidia Shadowplay software.

Video settings used in game: 1920×1080 1080p, High Settings

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  1. game nhảm nhí nhất từng cài và chơi thử, phần giới thiệu tưởng hay lắm, e dè cô độc 1 mình lê bước khám phá nơi đãi vàng của tụi thuộc địa để lại, mk, delete game :))

  2. Good Night, Mr. Father, I'm happy to write on your channel, for some reason you have a different style of play, and I've already zerei, all the Zeldas and all the Mysts they've extended, and mine comes from gog company responsible for these games, I do not know if you are the same as mine or Steam.
    But I liked it because we are an older person and have the courage to show that we love RPG, and especially the most complicated ones.
    Thanks for the tip, but I never imagined deactivating 3 pistons in addition to the tree, leaving only the upper left on the right side activated!
    I've seen your video, and I see that your techniques are great!
    For this reason, I have decided to be written and have notifications of your news.
    Congrats on the video.

  3. Wow you did a awesome job making this video You gave me the experience of playing this game myself while keeping the pace going fast and strong I see you even made a few mistakes on purpose just to give us the experience of discovery instead of making all the right choices from the start ….a perfect decision on your part & thank you for not talking through the entire video like some others who are in love with their own voice do lol u get a big fat LIKE!! From me lol 🙂

  4. Read my comment before this one … as I said B4 thank u for not talking through the entire video that being said if you wanted to just give us an example of what you were activating and what it did that would’ve been cool. Either way your video is very cool well put together and you definitely deserve props


    at 1:31:00 there are only one portal the right one, and not the left one. So I dont know what to do since in your game you have to portals in Maray. I have only one when I make the brigdes work.

  6. I dont understand at 1:43:00, how did you manage to turn the bridge on the other side, I cand find any lever that helps me with that. Am I missing something? I cant get to the other side 🙁

  7. Cognitive psychology involves memory when lessons are learned. Memory is only involved by experience, however operant conditioning can give instructions in an activity which no previous information was provided. Such as a rule book, or instruction manual. Communication of the information is also assumed to be to individuals of the community, or society, which the objective observation can determine to be valid. If the subjective perspective were to assume that the rules, or instructions, must be obeyed to operate the tasks by memory based on a learning objective then the subjective person with innate ideas of belief and faith to enable the reasoning process must follow the operant conditions. In this game as an example, the construction of the fictitious world requires instruction from experience based on how computer science is used and learned. The playing of the game exemplifies the subjective ability to reason and use innate senses with operants that in this example are not fully explain. Since human civil life is referenced by ecology of the environment the history of social anthropology, and physical anthropology can also be referenced. However, the meaning within the fictitious world is modified and is also left to the audience as to how this critique can be understood and explained based on individual experience in cultural social anthropological environments, and learned theories of those civil communities and or societies. What do you think as the audience, and should we be concerned as a people in society?

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